Participating in the Halo 5 multiplayer Beta was a fun experience.  The beta test was long running from December 29, 2014 to January 18, 2015.  Three weeks of glorious Halo combat action.  I almost missed it.  Why?  I wasn’t planning on purchasing an Xbox One, an “Xbone”, until a Halo 5 limited edition console was going to be released.  Probably this limited edition Xbox would be released with Halo 5:  Guardians this holiday season.  Out of the goodness of her heart my wife bought me the Xbox One for Christmas.  She knew the Dude couldn’t miss out on Halo:  The Master Chief Collection.  I don’t think she actually knew that the Halo 5 Beta was included, or really cared, she just knew the Dude couldn’t miss out on the next Halo game.  Any Halo game for that matter.  She supports my gaming habits and addictions knowing that at least I’ll be home and not out at some bar making a fool of myself.  I don’t frequent bars nearly as much as I used to anyway.

Halo:  The Master Chief Collection is a fun, but broken game.  The single player campaigns, and multiplayer maps work great, and are arranged in an elegant fashion, but the matchmaking and multiplayer load times are awful.  That has improved since the latest patch that came out in early March fixing four main items having to do with multiplayer match making.  Some journalists have even declared that the game is finally fixed.  I personally don’t think so.  Halo:  The Master Chief Collection could use a few more patches, but overall the multiplayer game is in better working order.  One thing that 343 Industries included with the game was access to the Halo 5 multiplayer beta which I thoroughly enjoyed.  I do think the load times were a little long in the beta as well.

The Halo 5 beta included 7 glorious arena style multiplayer maps, 3 game modes, a new energy sword variant, the Prophets’ Bane, and a new heavy weapon, the Hydra MLRS.  I enjoyed all of these new weapons, maps, features, and the gameplay itself was more fun than I expected it to be.  The 4 vs. 4 team gameplay with no loadouts at start and new Spartan abilities made the multiplayer games very balanced and enjoyable since everyone began a game equally equipped.  I am really looking forward to Halo 5:  Guardians this year, and I’m sure it’ll be one of the biggest selling games in the Halo franchise.

See the arena style multiplayer maps included in the Halo 5 beta and probably the main game:


















See the new Halo 5 weapons used in the beta:


See the Halo 5 armor sets:



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